CHARLWOOD VILLAGE PRIMARY SCHOOL
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.  Design and Technology
Intent, Implementation and Impact


From The National Curriculum in England – framework document 2013 Purpose of study
“Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.”
 
Curriculum Intent
At Charlwood Village Primary School we intend to build a Design Technology curriculum which develops learning and results in the acquisition of knowledge and skills. Pupils will know more, remember more and understand more.
We intend to design a design technology curriculum with appropriate subject knowledge, skills and understanding as set out in the National Curriculum Design Technology Programmes of study, to fulfil the duties of the NC whereby schools must provide a balanced and broadly-based curriculum which promotes the spiritual, moral, cultural, mental and physical development of pupils, and prepares them for the opportunities and responsibilities and experiences for later life.
 
Aims 
The national curriculum for design technology aims to ensure that all pupils:
 
·       develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
·        build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
·        critique, evaluate and test their ideas and products and the work of others
·        understand and apply the principles of nutrition and learn how to cook
 
Curriculum Implementation
·       Clear and comprehensive scheme of work in line with the National Curriculum. The Design Technology National Curriculum and EYFS is planned for and covered in full within the EYFS, KS1 and KS2 school curriculum. Whilst the EYFS and National Curriculum forms the foundation of our curriculum, we make sure that pupils learn additional skills, knowledge and understanding and enhance our curriculum as and when necessary.
·       Charlwood Village Primary School has a bespoke outdoor Design and Technology Workshop which all pupils have access to throughout the year
·       Delivery of design and technology projects with a clear structure. Each year group will undertake a construction topic, a textile topic and a food/drink topic.
·       Delivery showing clear following of the design process where each project fill follow: research, design, make and evaluate
·       A range of skills will be taught ensuring that pupils are aware of health and safety issues related to the tasks undertaken
·       Clear and appropriate cross-curricular links to underpin learning in multi areas across the curriculum giving the pupils opportunities to learn life skills and apply skills to ‘hands on’ situations in a purposeful context.
·       Pupils will undertake design tasks and use skills from across the curriculum to fully explore the design process evaluating work ensuring that it is of the highest possible quality. Pupils are also asked to self-evaluate their work.
·       Independent learning: In design technology pupils may well be asked to solve problems and develop their learning independently. This allows the pupils to have ownership over their curriculum and lead their own learning in Design Technology.
·       Collaborative learning: In design and technology pupils may well be asked to work as part of a team learning to support and help one another towards a challenging, yet rewarding goal.
 
Early Years Foundation Stage 
Pupils explore and use a variety of media and materials through a combination of child initiated and adult directed activities. They have opportunities to learn to:
·       participate in small group, class and one-to-one discussions, offering their own ideas, using recently introduced vocabulary
·       use a range of small tools, including scissors, paint brushes and cutlery; Begin to show accuracy and care when drawing
·       safely use and explore a variety of materials, tools and techniques, experimenting with colour, design, texture, form and function
·       Share their creations, explaining the process they have used
 
Key stage 1
Pupils are taught to:
·       use the basic principles of a healthy and varied diet to prepare dishes
·       understand where food comes from
 
 Key stage 2
Pupils are taught to:
·       understand and apply the principles of a healthy and varied diet
·       prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques
·       understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.
 
How we show the Core Values in Design Technology
CONFIDENT -  We explore new design methods and techniques for designing and creating.
VALUED -  We value and respect one another’s creations by giving constructive feedback. We respect resources provided by our school.
PREPARED -  We explore and appreciate designers that have created and inspire design.
SUCCESSFUL -  We have time to be reflective and creative through exploring and practising new skills we have acquired.
 
​
Curriculum Impact 
·       Pupils will have clear enjoyment and confidence in design and technology that they will then apply to other areas of the curriculum.
·       Pupils will ultimately know more, remember more and understand more about Design Technology, demonstrating this knowledge when using tools or skills in other areas of the curriculum and in opportunities out of school.
·       The large majority of pupils will achieve age related expectations in Design Technology.
·       As designers, pupils will develop skills and attributes they can use beyond school and into adulthood.
 
End of Key Stage 1 Expectations in Design and Technology
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End of Key Stage 2 Expectations for Design and Technology
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Progression of Skills for Design and Technology.pdf
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  • Home
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    • Ofsted
    • Safeguarding >
      • Online Safety
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    • School Community >
      • Governors
      • PTA
      • Pre-school
      • History
      • Centenary
      • Community Links
  • School Information
    • The School Day
    • Absence
    • CLUBS >
      • Arts & Crafts Club
      • Chess Club
      • Dance Club
      • Early Birds Club
      • Football Club
      • Guitar & Piano Lessons
      • Homework Club
    • SCHOOL WISH LISTS
    • Our Team
    • School Meals
    • Classes >
      • Early Years
      • Early Years
      • Wren Class >
        • Curriculum Information
        • See us in action
      • Owl Class >
        • Curriculum information
        • Owl Class in action
      • Red Kite Class >
        • Red Kite Class in Action
        • Timetable
        • Homework
        • Curriculum Resources
      • Woodpecker Class >
        • Curriculum Information
        • Timetable
        • Homework
        • Woodpecker Class in action
      • Whole School Gallery
    • Uniform
    • Attainment Information >
      • End of Foundation Stage Results
      • Phonics Screening Results
      • End of Key Stage 1 Results
      • End of Key Stage 2 Results
    • Assembly
    • Big Think Time
    • CVPS Awards
    • Ethos and School Motto
    • Prospectus
    • Workshops
    • Intervention Room
  • Curriculum
    • Art and Design
    • British Values
    • Computing
    • Design and Technology
    • English Reading and Phonics
    • English Writing
    • Geography
    • History
    • Spanish
    • Maths
    • Music
    • Personal, Social, Health and Economic Education
    • Physical Development
    • Religious Education
    • Science
    • Spiritual, Moral Social and Cultural Education
  • PUPIL LEADERSHIP
    • Digital Leaders
    • Eco Warriors
    • Head Girl and Head Boy
    • Librarians
    • Sports Leaders
    • Art Studio
    • School Council
  • Contact us